How to make sprite bounce off edges like a DVD screensaver
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BounceEffect_Maya
Posted on July 20, 2025 • Beginner
🎯 Need help with DVD-style bouncing effect!
Hey everyone! I’m trying to create a cool bouncing effect for my project where a sprite moves around and bounces off the edges, just like those old DVD screensavers! 📺
Here’s what I want to achieve:
- Sprite should glide smoothly to a random edge
- When it hits an edge, it should bounce off realistically
- The bouncing should continue forever, creating that mesmerizing DVD effect
- The movement should look natural and smooth
I looked for a “glide to edge” block but it doesn’t seem to exist in Scratch. How can I make this work? Any ideas would be super helpful! 🤔
PhysicsWizard_Jake
Replied 2 minutes later • ⭐ Best Answer
Great question @BounceEffect_Maya! You’re right that there’s no “glide to edge” block, but we can create an even better DVD-style bouncing effect using movement and physics! Let me show you how.
🎮 Understanding the DVD Bounce Effect
The classic DVD screensaver works by moving in a straight line until it hits an edge, then bouncing off at an angle:
🚀 Solution 1: Basic DVD Bounce Effect
Here’s the simplest way to create the bouncing effect:
// Main bouncing script when flag clicked // Start with a random direction point in direction (pick random [-179] to [180]) forever // Move continuously move [5] steps // Bounce when hitting edge if on edge, bounce end
🎯 Solution 2: Enhanced DVD Effect with Speed Control
For more control over the bouncing behavior:
// Enhanced bouncing with variable speed when flag clicked set [speed v] to [3] // Adjust speed here point in direction (pick random [-179] to [180]) forever move (speed) steps if on edge, bounce // Optional: Add slight randomness to direction after bounce if <touching [edge v]?> then turn right (pick random [-5] to [5]) degrees end end
🌈 Solution 3: Color-Changing DVD Effect
Make it even more like the classic DVD screensaver with color changes:
// DVD effect with color changes when flag clicked set [speed v] to [4] point in direction (pick random [-179] to [180]) set [color v] effect to [0] forever move (speed) steps if on edge, bounce // Change color when bouncing if <touching [edge v]?> then change [color v] effect by [25] play sound [pop v] end end
⚡ Solution 4: Advanced Physics Bounce
For more realistic physics with custom edge detection:
// Advanced physics bouncing when flag clicked set [x speed v] to (pick random [-5] to [5]) set [y speed v] to (pick random [-5] to [5]) forever // Move using velocity change x by (x speed) change y by (y speed) // Custom edge detection and bouncing if <(x position) > [230]> then set [x speed v] to ((x speed) * [-1]) set x to [230] end if <(x position) < [-230]> then set [x speed v] to ((x speed) * [-1]) set x to [-230] end if <(y position) > [170]> then set [y speed v] to ((y speed) * [-1]) set y to [170] end if <(y position) < [-170]> then set [y speed v] to ((y speed) * [-1]) set y to [-170] end end
🎨 Solution 5: Multiple Bouncing Sprites
Create multiple DVD-style sprites for a more dynamic effect:
// For multiple bouncing sprites when flag clicked // Create multiple clones repeat [5] create clone of [myself v] wait [0.5] seconds end // Main sprite behavior forever move [3] steps if on edge, bounce end // Clone behavior when I start as a clone // Each clone gets different properties set size to (pick random [50] to [150]) % set [color v] effect to (pick random [0] to [200]) point in direction (pick random [-179] to [180]) set [speed v] to (pick random [2] to [6]) forever move (speed) steps if on edge, bounce end
Pro tip: The “if on edge, bounce” block automatically handles the angle calculations for realistic bouncing! No need to do complex math - Scratch does it for you! 🎉
BounceEffect_Maya
Replied 15 minutes later
@PhysicsWizard_Jake This is absolutely perfect! 🤩
I tried the basic version first and it works exactly like I wanted! The “if on edge, bounce” block is so much simpler than I thought it would be. The color-changing version looks amazing too - just like the real DVD screensaver!
Thank you so much for the detailed explanation and all the different variations. Now I can choose the perfect one for my project! 🎉
AnimationExpert_Chris
Replied 1 hour later
Love this thread! 💫 Just wanted to add some animation tips to make the bouncing even smoother:
- Smooth movement: Use smaller step values (like 2-3) for smoother animation
- Trail effects: Add a “ghost” effect that fades over time for cool trails
- Sound effects: Play different sounds based on which edge is hit
- Particle effects: Create small “spark” clones when bouncing for extra visual appeal
The physics approach @PhysicsWizard_Jake showed is perfect for when you need precise control over the bouncing behavior! 🎮
Vibelf_Community
Pinned Message • Moderator
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