How to make your first simple game in Scratch
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GameStarter_Maya
Posted on July 26, 2025 • Beginner
🎮 Help me create my first game!
Hi everyone! I’m super new to Scratch and would love some help creating a simple, fun game. I’m still learning how to use these block categories:
- Operations - Math and logic blocks
- Variables - Storing and changing values
- Sensing - Detecting touches and interactions
I don’t need anything too complex - just a cute little game that I can be proud of! Any ideas or step-by-step guidance would be amazing. Thanks for reading! 🙏
GameDev_Teacher
Replied 2 hours later • ⭐ Best Answer
Hi @GameStarter_Maya! I’d love to help you create your first game! Let’s make a fun “Star Collector” game that uses all the blocks you mentioned. Here’s a complete guide:
🌟 Game Concept: Star Collector
You’ll control a character that follows your mouse and collects falling stars for points!
🎯 Step 1: Create Your Player Character
First, let’s make a character that follows your mouse:
when flag clicked set [Score v] to [0] forever point towards [mouse-pointer v] move (3) steps end
What this does:
- Variables: Sets score to 0 when game starts
- Sensing: Detects mouse position
- Operations: Uses the number 3 for movement speed
⭐ Step 2: Create Falling Stars
Now let’s make stars that fall from the top of the screen:
when flag clicked forever go to x: (pick random (-240) to (240)) y: (180) show repeat until <touching [edge v]?> change y by (-3) if <touching [Player v]?> then change [Score v] by (1) play sound [pop v] hide stop [this script v] end end hide wait (0.5) seconds end
What this does:
- Operations: Uses random numbers and math for positioning
- Sensing: Detects when star touches player or edge
- Variables: Increases score when collected
🎨 Step 3: Make It Look Great
Add some visual polish to your game:
// Add this to your player sprite when flag clicked set size to (80) % forever if <touching [Star v]?> then change size by (10) wait (0.1) seconds change size by (-10) end end
🔊 Step 4: Add Sound Effects
Make your game more engaging with sounds:
// In your star sprite, when collected: play sound [pop v] // Add background music to stage: when flag clicked forever play sound [music v] until done end
🏆 Step 5: Add a Game Over Condition
Let’s add some challenge with obstacles:
// Create a new sprite for obstacles when flag clicked forever go to x: (pick random (-240) to (240)) y: (pick random (-100) to (100)) point in direction (pick random (-180) to (180)) repeat (100) move (2) steps if <on edge, bounce> then turn right (15) degrees end if <touching [Player v]?> then say [Game Over!] for (2) seconds stop [all v] end end end
📊 Step 6: Display Your Score
Show the score on screen:
// Create a text sprite for score display when flag clicked go to x: (-200) y: (150) forever set [text v] to (join [Score: ] (Score)) end
🚀 Bonus Features (Try These Next!)
Once you’ve got the basic game working, try adding:
Power-ups:
// Special golden stars worth more points if <(pick random (1) to (10)) = [1]> then set [color v] effect to (50) // This star is worth 5 points instead of 1! end
Difficulty Increase:
// Make stars fall faster as score increases set [fall speed v] to ((Score) / (10)) change y by (0 - (3 + (fall speed)))
Lives System:
when flag clicked set [Lives v] to [3] // When hit by obstacle: change [Lives v] by (-1) if <(Lives) = [0]> then say [Game Over!] for (2) seconds stop [all v] end
🎮 Complete Game Summary
Your finished game will have:
- ✅ A player that follows the mouse
- ✅ Falling stars to collect
- ✅ Score system with variables
- ✅ Sound effects
- ✅ Moving obstacles for challenge
- ✅ Game over condition
This game uses all the block types you wanted to learn - operations for math, variables for scoring, and sensing for detecting touches! Have fun building it! 🎉
GameStarter_Maya
Replied 1 hour later
@GameDev_Teacher This is absolutely perfect! Thank you so much! 🌟
I just finished the basic version and it’s working great! The star collection is so satisfying. Quick question - how do I make the stars sparkle or have a glowing effect?
VisualEffects_Pro
Replied 30 minutes later
@GameStarter_Maya Great question! Here’s how to add sparkle effects to your stars:
// Add this to your star sprite when flag clicked forever set [brightness v] effect to (pick random (-50) to (50)) set [color v] effect to (pick random (0) to (200)) wait (0.2) seconds end
This creates a beautiful twinkling effect! You can also try the “ghost” effect for a glowing look! ✨
Vibelf_Community
Pinned Message • Moderator
🚀 Ready to Create Amazing Games?
Fantastic first game discussion! For beginners looking to expand their game development skills, our community can help you learn:
- 🎮 Advanced game mechanics
- 🎨 Professional sprite design
- 🔊 Sound design and music
- 🏆 Publishing and sharing games
📚 Related Beginner Topics
- Creating your first platformer game
- Understanding Scratch block categories
- Adding animations to your games
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