How to create FPS counter with Music addon in Scratch
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CodeExplorer92
Posted on July 23, 2025 • Advanced
⚡ FPS Counter with Music Addon - Need Help!
Hey fellow Scratchers! I’m working on a performance monitoring system for my game and I want to create an FPS counter using the Music addon. I’m curious about:
- How do the tempo & beat blocks actually work internally?
- Will different FPS affect the music timing?
- What’s the most accurate way to measure frame rate?
I’ve heard that music blocks might be independent of frame rate, but I want to understand the technical details. Any insights would be super helpful! 🤔
PerformanceTuner
Replied 2 hours later • ⭐ Best Answer
Great question @CodeExplorer92! You’re absolutely right about the music blocks being independent of FPS. Let me break this down for you:
🎵 Music Addon & FPS Relationship
The Music addon in Scratch operates on a separate timing system from the visual frame rate. Here’s why:
⚡ Accurate FPS Counter Implementation
Here’s the most reliable method to create an FPS counter:
when flag clicked set [current time v] to [0] set [last time v] to [0] set [frame count v] to [0] forever set [current time v] to (timer) change [frame count v] by [1] if <((current time) - (last time)) > [1]> then set [FPS v] to (frame count) set [frame count v] to [0] set [last time v] to (current time) end end
🔧 Alternative: Instant FPS Method
For real-time FPS display (less stable but immediate):
when flag clicked set [current time v] to [0] set [last time v] to [0] forever set [current time v] to (timer) if <((current time) - (last time)) > [0]> then set [FPS v] to (round ((1) / ((current time) - (last time)))) set [last time v] to (current time) end end
🎼 Music Blocks Behavior
Regarding your music addon question:
- Tempo blocks: Set the BPM (beats per minute) independently of frame rate
- Beat blocks: Trigger events based on musical timing, not visual frames
- FPS impact: Music timing remains consistent even if visuals lag
// Music timing example when flag clicked set tempo to [120] bpm forever play note [60 v] for [0.5] beats wait [0.5] beats end // This will play consistently regardless of FPS
💡 Pro Tips for Performance Monitoring
- Use the averaged FPS method for stable readings
- Monitor FPS drops to identify performance bottlenecks
- Music blocks are perfect for timing-critical game mechanics
- Consider using cloud variables to log performance data
Hope this clears things up! The separation between audio and visual timing is actually a feature that helps maintain consistent gameplay experience. 🎯
CodeExplorer92
Replied 45 minutes later
@PerformanceTuner This is exactly what I was looking for! 🎉
The averaged FPS method works perfectly - much more stable than the instant method. I’m also impressed by how the music system maintains timing independence. This opens up so many possibilities for rhythm-based games!
Quick follow-up: Would you recommend any specific FPS threshold for optimal gameplay?
GameOptimizer_Dev
Replied 1 hour later
@CodeExplorer92 Great question about FPS thresholds! Here’s what I’ve found through testing:
- 25-30 FPS: Smooth gameplay for most projects
- 20-24 FPS: Noticeable but playable
- Below 20 FPS: Consider optimization
Pro tip: Add visual indicators when FPS drops below certain thresholds to help with debugging! 🔧
// FPS warning system if <(FPS) < [20]> then set [warning color v] effect to [100] say [Low FPS detected!] for [1] seconds else clear graphic effects end
Vibelf_Community
Pinned Message • Moderator
🚀 Master Advanced Scratch Programming
Excellent discussion on performance optimization! For developers looking to dive deeper into advanced Scratch concepts, our community offers specialized guidance on:
- ⚡ Performance optimization techniques
- 🎵 Music addon advanced features
- 📊 Real-time data visualization
- 🔧 Custom debugging tools
📚 Related Advanced Topics
- Building custom performance profilers
- Music-synchronized game mechanics
- Advanced timing and synchronization
Ready to push the boundaries of what’s possible in Scratch? Connect with expert mentors who can guide you through complex programming challenges!